Feb 25, 2021 ()
In this devlog, we finally made our game interesting... well in my opinion at least. We finally started to implement the main hook to our game and well... it's pretty explosive.
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Mar 11, 2021 ()
This week we focused on adding in some awesome new status effects in the game.
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Feb 4, 2021 ()
Today we got our enemies to run around from the player and try and locate a weapon if they are currently unarmed.
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