May 16, 2021 ()
In today's episode, we go over the many changes we took in order to make sure our Indie Game didn't feel so stale. This is something we have been trying to counter for the last month, and with some brand new features, lighting, and performance boosts, we finally feel like we have almost achieved that goal!
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Jul 9, 2021 ()
Hey! Thanks for joining me in this devlog. After two years of game dev...
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Apr 5, 2021 ()
Today we use secrets from the biggest game studios to break the limitations of Unity, and turn it into the next triple A game.
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